Unreal Engine 3 Basics. General Information about developing games with Unreal Engine 3.
Getting Started. Information for programmers working with the UnrealScript programming language in UE3. Gameplay Programming - Creating new items and elements for use in-game.
Mobile - Developing games for mobile platforms using Unreal Engine 3. UDK Gems - A series of example-based tutorials over various topics. Don't show me this again.
Unreal Engine - Wikipedia
I am looking into teaching a basic game development class and don't want to pay for 12 licenses for a short class. I know UDK had a educational student license available for free, but I'm not seeing much information on UE4 in this regard. I'm linking the Educational Information sign up page here along with the section on our Forums for students and educators to ask questions if you have anything that is a specific concern.
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Map Errors - Reference of error message displayed after a map check. Attaching Actors - Guide to attaching actors to each other in UnrealEd. Actor Grouping - Creating and using groups of actors. Using Prefabs - Guide to using prefabs to create reusable grouped actors. Using SplineActors - Guide to using splines.
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Using SplineLoftActors - Guide to creating lofted meshes along splines. Roles LevelDesigner - Information for level designers building game worlds.
Cinematic Artist - Information for artists and directors creating cinematic sequences. Lighting Artist - Information for artists lighting game worlds. Audio Home - Overview of the audio system and using sounds in UE3.
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- UDK | LevelEditingHome?
Foliage - Tool for painting instanced foliage and decoration meshes in levels. Kismet - Creating dynamic, interactive gameplay events in levels.
Landscape - System for creating large outdoor terrains.